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The Meadow

The Meadow

The Meadow is a playable art installation that mixes virtual reality, set design and costume design in an immersive, physical, tactile experience.  It was designed byProfessor  Richard Lemarchand & myself as part of his research. 

Using techniques from theater and installation art to help bridge the transition from consensual reality to the virtual world more gracefully and gradually than is usual, the piece uses “experiential” digital gameplay, environmental narrative, sound design and gaze control to create an encounter between the player and the inhabitants of a colorful and mysterious meadow in a forest clearing. The piece is site-specific, and uses a sequence of nested and set-dressed tents to create thresholds across which the audience is guided. Sitting on the ground amid a designed tactile environment, the audience-player dons an Oculus DK2 headset, the final gateway to the world of wonder and fright that lies beyond...