Smaller Games
A collection of smaller, sometimes sillier works-
Twine Tutorial
What is it?
A Twine game that acts as a tutorial for how to use Twine. Created for an intro game design summer course, the game allows you to explore its files and see how each element was constructed- covers a lot of customization, but was only created as a starting point for students to expand out from.
What I like about it
I wanted to create something that could show off the potential of Twine beyond simple branching- as both a prototyping tool and as a game tool in its own right.
My Role
This was a solo project
Huga
What is it?
This was created as a joke based on a comment in a group friend chat about which animals are the most huggable. It spiraled into a “dating”- style app where you match with cute local animals to hug. There’s a personality quiz, you get potential matches, and then swipe yes or no to see if they also have matched with you. It’s very silly.
What I like about it
I really loved making the art for the animal profiles- and making the matching quiz.
The Team and My Role
This was a joint project with Brian Pickens. I did the art, UI, and co-designed the game mechanics.
This was created as a joke based on a comment in a group friend chat about which animals are the most huggable. It spiraled into a “dating”- style app where you match with cute local animals to hug. There’s a personality quiz, you get potential matches, and then swipe yes or no to see if they also have matched with you. It’s very silly.
Flip Fight
What is it?
Flip Fight is a Cyberpunk version of Final Fantasy 8's Triple Triad card game. Play against an AI to gain stronger cards for your deck. See if you can beat the AI at it's hardest level! You can add your own custom cards!
What I like about it
I love how much feedback and juice we decided to put in the game. Using the “make your own custom cards” feature so every time you open an in-game booster pack it has your friends /pets faces makes the game really fun- and it’s a great way to pay homage to the original FF8 feeling.
The Team and My Role
This was a joint project with Brian Pickens. I did the Art direction, UI, and card art.
Off Your Rocker Racing
Off Your Rocker Racing was created for Two Bit Circus' STEAM Carnival. As players rocked modified saw horses, a horse of the responding color would run across the screen, the harder the player rocked, the faster the horse would go.
As part of Two Bits Circus internship program, I helped design, construct, program the game.